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movement question

 
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movement question
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ivanev
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Belive it or not, this is the question:


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MEsch1974
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I assume that the barrells are supposed to be green, as in hindering terrain; and not yellow, as in indoor blocking terrain (to differentiate from indoor/ outdoor). If I'm right, then the move as posted originally in white is perfectly legal for both victims, minions & monsters.

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Tue Feb 09, 2010 7:50 pm View HorrorClixer's profile Send private message Phoogle Map
ivanev
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MEsch1974 wrote:
I assume that the barrells are supposed to be green, as in hindering terrain (...)


Yes, the green line is hindering terrain as usually...

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Tue Feb 09, 2010 11:03 pm View HorrorClixer's profile Send private message Visit poster's website
MEsch1974
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Post Reply with quote
Did I answer your question?

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Wed Feb 10, 2010 2:24 pm View HorrorClixer's profile Send private message Phoogle Map
ivanev
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MEsch1974 wrote:
Did I answer your question?


Yess... have you ever had a friend who usually want's to change or forgot the rules during a game to his favor and you have to post some things like this only to prove him whow wrong he was??

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MEsch1974
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Yes. I've been on both sides of that, however, I'd like to think that when I'm pointed out as "wrong", I'll suck it up.

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Thu Feb 11, 2010 9:26 am View HorrorClixer's profile Send private message Phoogle Map
BLG
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I vote yes- that's the way I've always played it.
Thu Feb 11, 2010 3:11 pm View HorrorClixer's profile Send private message Send e-mail
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Not to be an ass, but I don't understand how you'd come to the conclusion that that's NOT how it works...

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Thu Feb 11, 2010 4:25 pm View HorrorClixer's profile Send private message Phoogle Map
Devilocks
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Not entirely understanding the specifics of the question myself, but assuming that all squares are clear of monsters, victims and minions then yes that move is perfectly legal. Now if there is an opposing monster in 3, then Mr. Speed 4 Monster moving that way would have to stop where indicated because there's no other path to reach square 4, unless said monster had Leap/Climb or Ghost. Failing that, I can't see any scenario or rule that would require a monster or token to stop *next to* hindering terrain...
Thu Feb 11, 2010 4:30 pm View HorrorClixer's profile Send private message
ivanev
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Uberman wrote:
Not to be an ass, but I don't understand how you'd come to the conclusion that that's NOT how it works...

I was playing with a friend and I made that move to frenzy one of his monsters and he sai: "hey you can't join in the hindering terrain diagonally". And we started to discuss, why he ussually forgot rules to his favor during gameplay. So I post this things only to show him how wrong he is.

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